How to call callback functions repeatedly ?
ll the callbacks will be in the form of as follows :
WSARecv( AsyncCallback);
if the data is received in a socket, AsyncCallback () fn is being called .
How can we repeatly Read data from socket ? By calling WSARecv() fn in a thread ( which is being called repeatedly)
?
No.. we can achive this by the following
WSARecv(AsyncCallback);
within AsyncCallback()
{
//call the WSARecv() fn based on some condition ...
}
For Example,
AsyncCallback()
{
if( bStop == false)
{
WsaRecv(AsyncCallback);
}
}
Another one way is :
bool bContinueLoop = true;
RecvSocket()
{
WSARecv(AsyncCallback);
}
AsyncCallback()
{
if(bContinueLoop)
{
RecvSocket();
}
}
StopRecvSocket()
{
bContinueLoop = false;
}
WSARecv( AsyncCallback);
if the data is received in a socket, AsyncCallback () fn is being called .
How can we repeatly Read data from socket ? By calling WSARecv() fn in a thread ( which is being called repeatedly)
?
No.. we can achive this by the following
WSARecv(AsyncCallback);
within AsyncCallback()
{
//call the WSARecv() fn based on some condition ...
}
For Example,
AsyncCallback()
{
if( bStop == false)
{
WsaRecv(AsyncCallback);
}
}
Another one way is :
bool bContinueLoop = true;
RecvSocket()
{
WSARecv(AsyncCallback);
}
AsyncCallback()
{
if(bContinueLoop)
{
RecvSocket();
}
}
StopRecvSocket()
{
bContinueLoop = false;
}
Labels: C# with Directshow, Sockets, VC++
0 Comments:
Post a Comment
<< Home