TCP Server and Client application
TCPServer :
-----------
struct sockaddr_in local, from;
WSADATA wsaData;
SOCKET listen_socket, msgsock;
if ((retval = WSAStartup(0x202, &wsaData)) != 0) {//Error}
local.sin_family = AF_INET;
local.sin_addr.s_addr = (!ip_address) ? INADDR_ANY:inet_addr(ip_address);
local.sin_port = htons(port);
listen_socket = socket(AF_INET, SOCK_STREAM,0);
if (bind(listen_socket, (struct sockaddr*)&local, sizeof(local)) == SOCKET_ERROR) { //Error Return}
//we can't use a UDP socket
if (listen(listen_socket,5) == SOCKET_ERROR) {//Error Return}
msgsock = accept(listen_socket, (struct sockaddr*)&from, &fromlen);
retval = recv(msgsock, Buffer, sizeof(Buffer), 0);
retval = send(msgsock, Buffer, sizeof(Buffer), 0);
TCP client :
-------------
struct sockaddr_in server;
struct hostent *hp;
WSADATA wsaData;
SOCKET conn_socket;
if ((retval = WSAStartup(0x202, &wsaData)) != 0) {//Error}
if (isalpha(server_name[0]))
{ // server address is a name
hp = gethostbyname(server_name);
}
else
{ // Convert nnn.nnn address to a usable one
addr = inet_addr(server_name);
hp = gethostbyaddr((char *)&addr, 4, AF_INET);
}
if(hp == NULL) { //Error return }
memset(&server, 0, sizeof(server));
memcpy(&(server.sin_addr), hp->h_addr, hp->h_length);
server.sin_family = hp->h_addrtype;
server.sin_port = htons(port);
conn_socket = socket(AF_INET, SOCK_STREAM, 0); /* Open a socket */
if (connect(conn_socket, (struct sockaddr*)&server, sizeof(server)) == SOCKET_ERROR) {//Error Return}
retval = send(conn_socket, Buffer, sizeof(Buffer), 0);
retval = recv(conn_socket, Buffer, sizeof(Buffer), 0);
closesocket(conn_socket);
WSACleanup();
-----------
struct sockaddr_in local, from;
WSADATA wsaData;
SOCKET listen_socket, msgsock;
if ((retval = WSAStartup(0x202, &wsaData)) != 0) {//Error}
local.sin_family = AF_INET;
local.sin_addr.s_addr = (!ip_address) ? INADDR_ANY:inet_addr(ip_address);
local.sin_port = htons(port);
listen_socket = socket(AF_INET, SOCK_STREAM,0);
if (bind(listen_socket, (struct sockaddr*)&local, sizeof(local)) == SOCKET_ERROR) { //Error Return}
//we can't use a UDP socket
if (listen(listen_socket,5) == SOCKET_ERROR) {//Error Return}
msgsock = accept(listen_socket, (struct sockaddr*)&from, &fromlen);
retval = recv(msgsock, Buffer, sizeof(Buffer), 0);
retval = send(msgsock, Buffer, sizeof(Buffer), 0);
TCP client :
-------------
struct sockaddr_in server;
struct hostent *hp;
WSADATA wsaData;
SOCKET conn_socket;
if ((retval = WSAStartup(0x202, &wsaData)) != 0) {//Error}
if (isalpha(server_name[0]))
{ // server address is a name
hp = gethostbyname(server_name);
}
else
{ // Convert nnn.nnn address to a usable one
addr = inet_addr(server_name);
hp = gethostbyaddr((char *)&addr, 4, AF_INET);
}
if(hp == NULL) { //Error return }
memset(&server, 0, sizeof(server));
memcpy(&(server.sin_addr), hp->h_addr, hp->h_length);
server.sin_family = hp->h_addrtype;
server.sin_port = htons(port);
conn_socket = socket(AF_INET, SOCK_STREAM, 0); /* Open a socket */
if (connect(conn_socket, (struct sockaddr*)&server, sizeof(server)) == SOCKET_ERROR) {//Error Return}
retval = send(conn_socket, Buffer, sizeof(Buffer), 0);
retval = recv(conn_socket, Buffer, sizeof(Buffer), 0);
closesocket(conn_socket);
WSACleanup();
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