Wednesday, April 04, 2007

Rendering ASF files

For rendering asf file, we have to use ASF reader as file source...


IBaseFilter* m_pReader;
IFileSourceFilter* m_pFileSource;

CoCreateInstance(CLSID_WMAsfReader, NULL, CLSCTX_INPROC_SERVER, IID_IBaseFilter, (void **) &m_pReader);


// Add the ASF reader filter to the graph. For ASF/WMV/WMA content,
// this filter is NOT the default and must be added explicitly.

m_pGraphBuilder->AddFilter(m_pReader, L"ASF Reader");


// Set its source filename
m_pReader->QueryInterface(IID_IFileSourceFilter, (void **) &m_pFileSource);

// Attempt to load this file
m_pFileSource->Load(m_wcMediaName, NULL);


if we are rendering the output pin of the m_pReader , we will get

the display in video window...

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